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"You are not to look the master in the eye."
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Reflection Symbol
Fan art of the reflection symbol
Magic Type N/A
Power A duplicate of a person, without any emotion
Notable User(s) Melancholia St Clair, Carol Edgley, Valkyrie Cain

A reflection is a complete, and perfect copy of somebody. As long as you can see the body in the reflection you are using (such as a mirror or puddle), you can have a reflection. If you have a watch in your left or right hand, it will appear in the opposite hand. If you are wearing a logo or pattern, it will come out backwards. A mage can spot a reflection with ease. The only known reflections are Valkyrie's, which was created so appearing to continue with her normal life and go to school, while the real Valkyrie could go with Skulduggery on adventures, Melancholia's which Craven used to fool the Sanctuary, and Carol's, which Valkyrie's reflection created to prevent Carol's family from realising that Carol had been killed. Remnants cannot possess reflections.


Reflections have no feelings, and are referred to as 'it', as they are not human beings. When one relives the memories of their reflection, they do not feel the emotions they should have, as the reflection did not feel them. Reflections behave the way the person they are reflected from does, but because they have no emotions, they will act slightly different. A reflection will become more convincing the more it is used. This progress is shown in Valkyrie's reflection, as she uses it almost every day. In Kingdom Of The Wicked Valkyrie's reflection makes Carol Edgely make a reflection; Valkyrie's reflection kills Carol in order to steal her magic.


There are some rules a Reflection can't break. One example is that they cannot remove the clothes they are wearing when the reflection is formed, but they can put other clothes on over these. A person can only own one Reflection. When using a reflection you must not have logos or slogans or they will come out backwards. Another rule is that a Reflection should only ever be summoned through its original surface. Valkyrie's Reflection was summoned from the surface of a puddle in the second book, resulting in some of the glitches as described below.


Reflections can sometimes have glitches. These things have been seen to happen when the reflections are over-used. Known glitches are:

  • Changing clothes of its own accord
  • Sighing/shivering
  • Talking out of turn
  • Gaps in memory
  • Sharing opinions
  • Experiencing emotions
  • Feeling anger towards owner

Known Reflections

Valkyrie Cain's reflection

This reflection appeared in the first book, so that it could carry on with Valkyrie's normal life while Valkyrie went on adventures with Skulduggery. However, since being shot in the second book, it started to develop some of the glitches mentioned above. Known possibilities for this are over-use and using the Reflection after it was 'killed'. Recently, the Reflection killed Carol Edgley, using her death to charge the Sceptre of the Ancients. Carol's reflection now poses as Carol, under order's from Valkyrie's reflection, while Valkyrie's reflection plans on how to kill Valkyrie. The reflection also begins to call itself 'Stephanie' as that is Valkyrie's name given by her parents and the reflection plays the role of their daughter. It also takes care of Valkyrie's little sister, Alice Edgley.

Melancholia St Clair's reflection

Melancholia's reflection only appeared once in Death Bringer. It was 'killed' by Craven in order to trick the Sanctuary into thinking Melancholia was dead. 

Carol Edgley's reflection

Carol's reflection was made by Valkyrie's reflection in Kingdom of the Wicked. It was created to resume the life of the real Carol as she had been killed by Valkyrie's reflection. 

Omen Darkly's reflection

Omen mentioned that he'd use his reflection to get out of class at Corrival Academy, but the teachers always knew it was a reflection.

Argosy Pelt's reflection

Pelt claims that he used the reflection too much when he was younger, and so it turned evil and began leaving the mirror at night to commit crimes, making sure to be noticed. It would then sneak back in and transfer the memories of the crimes only to Pelt, making the Sensitives examining his thoughts believe that he was committing the crimes himself. Pelt also claims that if he gets rid of the reflection, information on worse crimes will be sent to the Sanctuary. It is unknown whether or not Pelt is telling the truth, but Temper Fray tells Pelt that he will look into it.